Hoi4 convoy escort fleet. youngtuna Recruit. Hoi4 convoy escort fleet

 
 youngtuna RecruitHoi4 convoy escort fleet  Otherwise they stay in port

Well it makes your ship target convoys. You can look in the hoi4 defines for "SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS" and will see that it equals 3. 0 "lowered screen ratio for navies from 4 to 3". My thought is each carriers has one capital ship escort and each capital ship has 2 escorts and so on and so on and because I have a weird mind I go with 4 Carrier, 4 Battleships and Battle Cruisers Mix, 8 Heavy Cruisers, 16 Light Cruisers. Convoy Escort: Protects your convoys against enemy ships. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). Especially the tier 3 ones do insane damage to fleets. If both fleets have the same firing distance, then they will shoot at each other, so in general winning positioning against equal distance gun navies is less important because both sides can fire anyways. Revealed:. A single task force of 12 ships can participate in only one battle at a time. Take all your subs in one task force, split them into 10 groups, tell them to convoy raid 12-15 different sea zones. Convoy raiders should be small groups. For task forces on both missions, have DD with (2) Depth Charge 2 (or better) and Sonar 2. In general, it's best to deathstack all your ships under your best admirals so you should have max 3 fleets for the types of missions you do. you can do convoy escort with destroyers and keep your main fleet nearby in strike force or whatever its called Reply reply urza5589 • My problem is not them getting sunk, it's just. I'd say look at a few things that will impact your ability to build a fleet. Content is available under Attribution-ShareAlike 3. ago. . 9. Small group of. Numbers are most important. TL;DR: i reloaded an earlier save but set my fleet to convoy escort before moving forward this just happened to me. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. Jays298 Lt. Convoy raising works by blocking landing craft and cutting supply lines to overseas divisions. Improve your existing Panzerschips [Graf Spee, Deutschland and Scheer] with new Techs and Weapons [Radar and Fire-Controll-Systems are a must have] 2. We’d. Just park your fleet there with some hundred NAV and 1000 fighters to cover. I think putting a few light cruiser with radar and scout planes into the convoy escort fleets would work well enough instead of putting radar on destroyers, though I haven't really played enough against strong sub-fleets to evaluate it. Subs are used for convoy raiding, light ships can also be used to escort shipping and disrupt enemy raiders. This page was last edited on 16 January 2022, at 17:51. ago. Is there any math going on behind the scenes to account for the AA protection provided by the escorts in the zone, or will the bombers always get through regardless of how many Light Cruisers I stack into. The CLs should be well-rounded with radar and even more than one catapult. This is the most powerful. Just including these will drastically improve your ground campaign. Keep them out of shallow water and away from enemy bombers, both of which murder subs. Hi there! There is now the posibility to join transport troops with a fleet to be protected when you go acroos the sea or still the same problem with this? Thanks in advance! 1. r/hoi4. Typically performed by Destroyers. The entire convoy/escort abstraction system seems a bit simplistic to me. first successful sealion/allies cap after 100. Good enough. 379K subscribers in the hoi4 community. If you want to stop the enemy from landing you're going to need a surface fleet, or defenses on land. Convoy raiding: Submarines. This is the most powerful doctrine for surface action. It is OP against nations like Japan or the UK. (Middle, Middle, Left) There is also no point because convoy raiding around the Cape of Africa is really strong. In the fleet have one CA per 3-4 basic destroyers and one torpedo destroyer. Radar only matters in 2 cases. Crusiers to Destoryers at 1:3 ratio. For convoy raiding, I’m working from old information wherein it was determined that above about 12 subs per TF, there was a drop off in efficiency. The crew will not gain experience once they. Since convoy efficiency is so important for Japan, a lot of the early game for me is spent building convoys and more convoy escort DDs. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. First you send a few iron coffins on mission to get engaged and while the brits are busy sinking you you send the main fleet as escort for your landing party. Go to hoi4 r/hoi4 • by. If you set subs to convoy raid and naval bombers to naval attack a region, eventually that'll start depleting their escort fleet and start drawing out their main strike force. A navy is a country's collective naval force, with which it can perform naval warfare . If he reinforces his escort fleet then that's destroyers that the battle fleet will. Minelaying efficiency Affects overall efficiency of naval minelaying performed by fleets. However, convoy escorts will still be able to fight against submarines once combat is initiated, even if subs are not normally detectable by enemy taskforces on the map. I think putting a few light cruiser with radar and scout planes into the convoy escort fleets would work well enough instead of putting radar on destroyers, though I haven't really played enough against strong sub-fleets to evaluate it. Such a fleet would drink lots of fuel. Destroyers > Submarines > Light Cruisers > Air > Capital ships > Screens. General Army = Dai-Ni So-Gun (formed april 1945 for defense of Japan) Air General Army = Kôkû So-Gun (formed april 1945 for defense of Japan) China Expeditionary Army = Shina Hakengun Kwantung Army = kantô Gun Southern Army = Nanpô Gun. I personally like 3 crusiers as that is small enough to lure in your enemy into battle, but will also survive long enough for your main fleet to arrive. 3 getting max convoy escort efficientcy is more important as it will reduce the numbed of times their subs can attack your convoys. Use the fleet designer providing sub detection and speed. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. Put fleet to patrol the invasion area wait a few hours. Convoy escort: Pretty self explanatory. Put depth charges in all the top slots. Convoy Raiding: Attacks enemy convoys. and stop your troops from going through the ocean. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. If you DO catch this early then it will be a great idea to get destroyer 3's and your convoy escort doctrine tech, and do carriers after you have gaurenteed passage over central med. •. If the latter is the case, then it seems like the ships on convoy protection should be a valid target for the ships on patrol, but. I have not tested myself, and that’s 2-3 xpacs old, but 8-12 still seems to work well for raiding. This configuration would be useful if we use destroyers adapted with sonar to hunt submarines only, avoiding large squadrons. Up to 10 wolf packs, same for destroyers. You can even then sent out your strike fleet to destroy the convoy escort. r/hoi4. Also they were busy being with the fleet. Detecting convoys isn't the problem for a 1 sub fleet. So I'm wondering if it partially depends on what your enemy is doing. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. The normal US stuff. Multiply this a few times et voila! Mostly empty max engine destroyers to tank light attack, and then cruisers (either heavy or light, there's advantages to both) that stack as much light attack as possible. i think the most cost efficient is destroyers with anti submarine stuff (depth charges, sonar) you can use about. 9 DDs on patrol, deathstack on strike force. Turns out it's all okay but I'm sure many other HOI4 players, especially new ones, are just as vexed and frustrated by this issue as I was. For patrols, I assign (2) CL and (4) DD. It absolutely nukes literally all your stats - heavy attack, light attack, screening, etc. I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. a. 9. 1 Escort efficiency. Escort and Light carriers had to step in. The main tree is mostly for CVs. Developed by the esteemed minds at Paradox Interactive, this latest installment of the beloved series aims. Does not upgrade to TM2. 3 on details, hosho with 31. Wartime losses did their own thing to make them nessesary. Playing as Major; Escorts, cover the coastal regions. Patrol + air superiority + radar will make it really hard for enemy ships to continue to go undetected. It’s annoying when your main fleet comes out of port to assist your convoy escorts attack one sub and use up all your oil. Second time I restarted and invaded Norway and the same thing happens again. With your air wings you need them on naval strike and the assigned regions where the naval invasion will travel through. Research snorkels and any tech that reduces torpedo reveal chance. A slow strike force increases the likelihood that your patrol will either retreat or be annihilated. A. 0 unless otherwise noted. May 13, 2018 @ 8:35pm Originally posted by. Such a fleet would drink lots of fuel. ranking In the Top 1% of largest communities on Reddit. Suffice to say that you should have air superiority and plenty of naval bombers while doing that. 7 in fleet info tooltip. Any enemy submarine fleet can find themselves quickly being sunk by an enemy carrier strike force due to their low air defence. Area Army = Dai 1 Hômengun. An optimal escort fleet is a lot of cheap interwar DDs with gun1, sonar1 and depth_charge1. Without this change Italy cannot escort it's convoys To trash the escorts with BB you would need a patrol fleet to start a normal battle as opposed to a convoy battle. Go to hoi4 r/hoi4. The US will gain docking rights in China from focus and will raid the. My task forces are 2 light cruisers, a light cruiser using seaplanes and 5 asw destroyers. General. A battleship as a convoy raider would be the ultimate raider. Submarines are a different story. You need to disrupt enemy trade, supply, and invasions. My fleet instantly disengages, leaving my convoys to die. ago. Set your stealthy cruiser sub patrols and minelaying subs to never engage, you brawny patrols, convoy escorts and convoy hunting subs to engage low risk, and your strike fleets to engage at medium. It is possible that the enemy raids a different sea node and thereby destroying your convoys. Go to hoi4 r/hoi4. Once the amphibious invasion is started, then the ships will leave port and travel with the troops. Convoy escort should mean the ships literally surround the convoys #7. I like cruiser subs with spotting planes and radar on Germany. 10 CAS per carrier. ago. It's not just submarine 3s but you need sub 3 tech to make it happen. A fleet of four level II carriers with a few other capital ships and a bunch of escorts (destroyers and light cruisers) with 3-4 escorts per capital ship is a good number. 5 strategic regions. It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. Best. 6. . This fleet will then carry out that mission over these areas. Few naval invasions expected): Choice 1: Undersea. I thought it was vanilla, but maybe its not. It's been smooth so far as I have taken over Germany, Russia ect. I. While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting. If you want, you can change the name of any fleet or task force by clicking in the name box and editing the text there. A single Naval Yard outputs 2. 5-10 CL. It's all fantasy land with subs ruling the waves. I believe that the convoy mission will tell you how many ships you need to properly cover the route, however researching the center path in fleet of being doctrine will let your escorts require less ships. So that means you can indeed have one fleet with recon/patrol in sea zone A and another fleet with only carriers on strike force in sea zone A, and the carriers react to spotted enemy fleets in the sea zone A. Choice 2: Surface. I have 2 death stacks on strike force, as well as destroyer convoy escorts covering the entire sea. When you enter Naval Doctrine in Hoi4, 3 different options appear. Use the fleet designer providing sub. Once your fleet is ready send anti-sub destroyers for convoy escort and your subs on convoy raiding in some active zone, like around Philippines or DEI. If you are a major youll have a few task forces with your big boys + screens for strike forces, some LC + destroyer task forces for patrols, and submarines for convoy raiding. Should I just take my main fleet and put it on "convoy escort" ? The thing with using the main Fleet is that it is super draining fuel wise. Again, before the meta changed in the game, most players would usually choose “Base Strike“. 2. So basically, restrict the areas where convoys can go, then cover the entire world with the convoy escort missions of your fleet, split your escorting fleet into 10 task forces and give it an admiral. Again, before the meta changed in the game, most players would usually choose “Base Strike“. It is hilariously easy and you will feel dirty how gamey it is. its not that hard. We have already discussed how missions are changed as well as basics of the new spotting system in a previous diary and a future. Naval exercise. Spotting Forces patrol areas and have high speed to manage medium combats themselfs until strike forces arrives or disengage. Keep them out of shallow water and away from enemy bombers, both of which murder subs. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. Typically performed by submarines, but any ship can be used for this, even your strike fleet. Assign a surface fleet as a strike force to assisted the subs. Specialized patrol fleets can massively increase the effectiveness of wolf packs. Best way to do that is to use tactical bombers. Then once you maintain high efficiency comfortably (convoy use should sky rocket when USA enters war, so wait until then for sure, also to gauge USA escort effectiveness and contribution), then upgrade escorts in a rolling method (say 1 TF at a time, if you have 10 TFs) to max radar/sonar/DCs and create HK groups - HK Patrols enter convoy. However, the strike force TF needs a certain amount of screening vessels in it, or your capital ships will get torpedoed. Coastal Defense is like the strike forces, thou focus on your home. Make 3+ landings at same time spread out and take a lot of ground fast. They are less cost efficient than heavy fighters and not very good during. 5-10 CL. Break your subs up into small groups (3-6) the key to convoy raiding is that their escorts aren't everywhere. The next CVE line (Casablanca), none really went to the Brits, and most used in the Pacific for all roles, including aircraft ferrying, Fleet Carrier replenishment, Naval Invasion Support (CVE supported this more often than Fleet Carriers), convoy escort, supplementing fleet carriers in battle, etc. I only convoy raid with the fleet to wipe out the enemy escorts. Convoy escorting destroyers are woefully unprepared to deal with this and you might do some serious damage before a human player realizes what is happening (the AI doesn't even respond sometimes :/) and sets their own death fleet to convoy escort. One just stripped basic I. You can split off ships for escort as needed but best to just group up everything for a decisive battle. 5 k (preferably under the 5. Even the German Navy is often good enough to do that. DDs sunk the opposing DDs too slow and gave the BBs and CVs a lot of time to do damage to your DDs. Thanks! Will do. 0 (La Resistance). Finally Wolfpack of submarines for convoy raiding. Considering the limied range of carrier aircraft the Fleet carriers simply could not fullfill the demands. Hoi4 Naval Meta Doctrine. HOI4 Tools SGr -. In the Sea of Biscayne a fleet with 4 task forces is only at 3-11% yet it says escort presence in area is 85% that's 32 ships in a single sea region with naval bombers also there. Escort fleet: this is for antisub warfare, I think around 8 dd's per taskforce usually works pretty well, if you feel like you dont have enough for the war though you can make them smaller, because with patch 1. Just any subs you have, set to convoy raiding. Help! I'm playing as Britain going for world domination. Convoy Escort: Escort a convoy and protect it from enemy ships.